Just created an asset.
Don’t know how to name it…
Don’t know where to put it…
So it’s a naming convention that you need.
A good search bar is enough you say?
Still. A good folder structure would help.
And naming assets consistently won’t hurt.
Just created an asset.
Don’t know how to name it…
Don’t know where to put it…
So it’s a naming convention that you need.
A good search bar is enough you say?
Still. A good folder structure would help.
And naming assets consistently won’t hurt.
Free or cheap
Easy to use
Fast set up
Great UX
Lightweight
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Atlassian Jira Software
List everything about your project in one place.
Prioritize each item. Define related tasks.
Sounds like a Product Backlog.
To do good work, you need to focus on what’s important.
Because everything can be done.
Just not at the same time.
Free or cheap
Backup code & assets
Work offline
Easy to use
Console and GUI
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Git / Git LFS / SourceTree / Bitbucket
Failing Faster involves failing.
Breaking things along the way.
Then doing some damage control.
Or at least version control.
Now you can break everything.
And turn back time.
As if nothing ever happened.
Free or cheap
Professional grade
Code in C#
Code offline
Great auto-completion
Powerful debugging
Integrates with Unity
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Visual Studio Code
Amateur/Pro software gap is so thin.
Visual Studio Code is powerful and free.
You can drop Notepad now.
Say thank you, Microsoft.
Free or cheap
Professional grade
Lots of tutorials
Active community
Fast prototyping
Easy to learn
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Unity
Game devs, start your game engines!
I know what you’re thinking.
Why not go with Unreal Engine?
I get it. I’ve been there.
Make sure your game concept is well defined.
And that you’re ready to throw it away.
Because it’s going to fail.
Just fail faster and don’t get attached.
Heard of Fail Faster? No?
Then go look it up. Yes, now.
You have an idea for a video game.
And you want to make it happen.
Congrats, you’re a game developer now.
Welcome to the games industry.
But remember. It’s not about ideas.
It’s about making ideas happen.
This is the beginning. It’s the custom to say hello to the world.
So there. Hello, World!
Now, let’s start making games.